Friday, September 12, 2014

Beaten: Darkstalkers Resurrection (on 3/20/13)

System: PS3
Status: Beaten (on 3/20/13)

Darkstalkers is a series I've always liked in concept and art style, but never had the chance to actually...you know...play it. The concept of various movie-monster beings fighting it out was interesting to a much younger me, and I still find the concept cool in a fighting game. The problem being, the series is basically unknown in the states, since we only got a few of the games, and really hasn't existed at all since the PS1 era.

Darkstalkers Resurrection really doesn't fix that. This is basically a port of the two arcade games, with a bit of window dressing on the outside. You can pick which arcade game to play, and there's some art and achievements attached, but otherwise the games are left entirely untouched and original. This is likely great for those who want to play the original versions, but naturally, this leaves the fighting games themselves feeling like...well, a PS1 era fighting game. You get an arcade mode, and a 'challenge' mode where you have to do specific combos for each character (a huge pet peeve of mine, its not actually a challenge mode).

I went through the game and beat each one on arcade mode, and really don't have any incentive to play it any further. Completion is out of the question for all the achievements, since the challenge mode is a rude joke. The sad thing is, I keep a large fighting game library to have plenty of options when I have friends over...this likely won't even register in my mind as an option when that happens.

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