Saturday, August 18, 2012

Beaten: Bionic Commando: Rearmed

Beaten

Bionic Commando: Rearmed

System: PS3 (PSN Download)
Status: Beaten
Currently: Just beat the game, leaves super hard, the challenges, and the secrets.

Well, that was a little dissapointing. Picked the game back up on a whim, knowing I had been struggling on the final stage, and apparently somewhere along the line they patched the game to have infinite lives. So a stage where previously 3 lives didn't even get me through the first three parts of it, beaten in about ten minutes or so. Probably a good change though, I doubt anyone nowadays has the patience to do Ninja Gaiden level memorization of every jump and swing, especially with Bionic Commando's strange jumping mechanics.

Review wise, this is a great game and worth the price to pick it up. It is a true and true platformer, and very old school in design. The jumps are unforgiving, especially given they stuck to the original design in that you can't actually jump. You can only attach your arm and swing around, so a lot of the game kind of confused my wife until I reminded her that you can't actually jump in the game...so two platforms going back and forth is much harder, since to get from one to the other, you have to fall off one, shoot your arm up diagonally to catch the other platform, and then swing up top. With infinite lives this is less annoying since you don't have to start the entire stage back because you messed up 3 jumps. The boss fights are fun and quirky, though very short, once you learn the trick you can have them beaten in a minute or two. The game itself has far more replay if you're a perfectionist and want to get high scores, but for everyone else I doubt you'll play the harder difficulties. We'll see about them if I ever get back to completing this.


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