Friday, July 13, 2012

Daily Review: Final Fantasy IV: The Complete Collection

Daily Review

Final Fantasy IV: The Complete Collection

 Final Fantasy IV


System: PSP
Status: Unfinished
Currently: I hate grinding.

So, either I'm doing something terribly wrong, or they fiddled with the balance of the final boss. Did all the original optional dungeons (for the various eidolans), plus the new ones on the Mount of Ordeals to get the best weapons for the cast members they now let you switch between. Go to the final dungeon, collect all the best armor and weapons. Go to fight the final boss, and he proceeds to obliterate me rather handily. Check a FAQ, ok, he counterattacks, and you can slow him. Do nothing to provoke counter attack other than the slow, still get obliterated.

I hate grinding, if you have to grind in a game to beat the storyline provided, someone did not do a good enough job balancing the difficulty out. Admittedly, many games I love you -have- to grind in, numerous times, but they usually outweigh that with other measures. Still, it completely breaks the rhythm of the game, you get all geared up to face the final boss, expect a few deaths, and have to spend hours walking back and forth with auto-attack on to get enough HP/Stats to even survive.

While I was looking up how terrible of a gamer I am, I also found out that the game has additional content I didn't realize was there, which is only accessible post-final boss...and only for the characters you beat the final boss with. So in essence, at minimum I have to beat the final boss twice, and the other characters are nowhere near the same level as my current team which means, you guessed it...more grinding!

Hopefully the extra dungeon will be interesting, though doubtlessly will require more grinding to beat the ultimate boss down there. Still, its all for completion.

(Personal style note, stopped listing dates in the blog's title, was looking weird on the RSS feed, instead started titling either as a daily review or 'quickie')

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