Beaten: Wolfenstein 3D
System: PS3 (PSN Download)
Status: Beaten
Currently: Just finished on the 'normal' difficulty, which leaves hardest for completion.
This game definitely does not hold up to the test of time. I really hate to say that, because this was always a game I wanted to play since I could only rent it on the SNES (which was buggy and censored). The PSN collection came with all 6 episodes, but its rather clear that the first 3 have the best design out of all of them, and the other three, which seem to have been sold together, were of far lower quality. Its not like the graphics or anything were of lesser quality, but the first three episodes kind of had a nice flow to them, a new enemy in each one that you had to get used to (albeit any differences are minor other than how fast they kill you), and a steady progression in difficulty. Once you hit episode 4 though, the little things you hadn't really noticed before start to kick in.
The damage as I noted in a previous post, is all kinds of out of proportion, especially when you're right next to an enemy, and they can nearly take your head off with two shots (even the grunts). The enemies probably just deal more damage the closer they get to you, which means being able to see them first and not let them get close is very important. Once you get to the additional three missions, the designers seemed to realize the only way to up the difficulty was to make it much harder to see the enemies first...and thus follows about 27 solid stages of tight corridors with alcoves that you have to check every step, and even when you do, sometimes they'll pop out and blast you before you can reasonably react. This isn't challenge, its fake difficulty, and often I was blasted down to near dead and had to backtrack because of an enemy you couldn't possibly see unless you knew he was there beforehand. This is made even worse by the fact that one bad turn of luck kicks you back to the start of the stage with a pistol and hardly any ammo, which means you might have to reload or get really lucky depending on the stage. This design also means a lot of the stages are a lot of walking down very tiny corridors, looking for a key, and getting lost, hoping to not run into an enemy at the wrong time and get blasted. The rewards for finding secrets and exploring are not worth the hassle, since you can only find more health, ammo (with a max of 99), or points which give you extra lives. At no point did I ever feel necessary to go exploring for secrets.
Overall, it is a classic and its worth a play, but I would almost just recommend playing the first three episodes, they're a more solid game.
One video game geeks eternal quest to finish every game he owns...or at least tries to. Daily to Semi-daily blogs about the games played, personal opinions and reviews of the games themselves, and some reminiscing about where gaming has come from and where it is going.
Showing posts with label wolfenstein 3-d. Show all posts
Showing posts with label wolfenstein 3-d. Show all posts
Saturday, November 24, 2012
Saturday, November 17, 2012
11/17: Quickfixes
Unfortunately, I've been stuck in one of those moods where I really can't get anything in particular done, so been pecking at a few games idly.
Name: Beyond Good & Evil
System: PS2 (Playing on PS3)
Status: Unfinished
Currently: Just finished the second story dungeon.
I feel really bad that I've never gotten to this game before, especially since I know it to be a solid game the few times I've booted it up and played it for a while. It also wasn't a big investment, and a great deal since I snagged it for 6$ from a Gamestop, like most of the later additions to my PS2 collection. I really have no complaints other than the strange graphical glitches that happen occasionally, which I have gathered come with the PS2 port of the game (and the PS3 may be making worse, I don't remember my PS2 doing the weird thing with the water). Overall the gameplay is solid, the partner system is fairly well implemented, there's nothing overtly annoying about any aspect of the game. The Pokemon Snap-like camera subquest is actually really fun, though once you get the radars that tell you where the animals you don't have are, it becomes rather trivial. Still, it seems a game that is full of collection sidequests, where the designers did their best to make sure they were not frustrating, which is always a good idea. Just need to put a few more hours into this and I can probably tick it off my completed list rather quickly.
Name: Wolfenstein 3-D
System: PS3
Status: Unfinished
Currently: Finished Episodes 1-3 on 'normalish' difficulty.
An oldie that I never got around to truly playing other than the horrendous SNES port I rented a few times back in the day. The PSN port does a pretty good job of capturing the game without mucking with it really at all. They even left in the old text screens after each episode advertising the next...along with all the cheesy text detailing you 'kicking Hitler's skull off'. Fun. My wife has all sorts of trouble watching me play this, and I have some issues as well, the game is smooth except when you start to turn (strafing and the like), where it gets a bit herky-jerky, and tends to give me motion sickness a bit. The damage also seems way out of line for the enemies even on the lower difficulty I'm on. One shot from pretty much any enemy can nearly kill you...or just nick you, and there doesn't seem to be much reason for the differences, not range or if you were moving or not. Still, the game is loaded with ammo (and all guns use the same type), along with plenty of health, so its really not that difficult. Taking it easy though so I don't make myself sick with the herky-motion. Twin-stick controls I think are the best way to play these old games though, its even how I prefer to play the original Doom 1/2 games now.
Name: RetroMUD
System: PC (Portal GT client)
Status: Null
Currently: Levelling up my Fallen alt, trying to get my Psi main money to train.
A real oldie for me, and a classic MUD, though the player base has shrunk in recent years due to a good solid year or so of crashes and unstableness. The core of the game is still great, with numerous classes, lots of options as to how to build characters, and all around freedom to do what you want. The community is always great for the game, and half the fun is chatting with the good people there. I really can't review the game much more than that, especially since a lot of it is personal experience, and not many people play MUDs anymore. Still, if I'm not playing something else, I'm playing this, much easier to cram in an hour or so of farming now that you don't have to worry about putting your gear in boxes if you carry it around.
Name: Beyond Good & Evil
System: PS2 (Playing on PS3)
Status: Unfinished
Currently: Just finished the second story dungeon.
I feel really bad that I've never gotten to this game before, especially since I know it to be a solid game the few times I've booted it up and played it for a while. It also wasn't a big investment, and a great deal since I snagged it for 6$ from a Gamestop, like most of the later additions to my PS2 collection. I really have no complaints other than the strange graphical glitches that happen occasionally, which I have gathered come with the PS2 port of the game (and the PS3 may be making worse, I don't remember my PS2 doing the weird thing with the water). Overall the gameplay is solid, the partner system is fairly well implemented, there's nothing overtly annoying about any aspect of the game. The Pokemon Snap-like camera subquest is actually really fun, though once you get the radars that tell you where the animals you don't have are, it becomes rather trivial. Still, it seems a game that is full of collection sidequests, where the designers did their best to make sure they were not frustrating, which is always a good idea. Just need to put a few more hours into this and I can probably tick it off my completed list rather quickly.
Name: Wolfenstein 3-D
System: PS3
Status: Unfinished
Currently: Finished Episodes 1-3 on 'normalish' difficulty.
An oldie that I never got around to truly playing other than the horrendous SNES port I rented a few times back in the day. The PSN port does a pretty good job of capturing the game without mucking with it really at all. They even left in the old text screens after each episode advertising the next...along with all the cheesy text detailing you 'kicking Hitler's skull off'. Fun. My wife has all sorts of trouble watching me play this, and I have some issues as well, the game is smooth except when you start to turn (strafing and the like), where it gets a bit herky-jerky, and tends to give me motion sickness a bit. The damage also seems way out of line for the enemies even on the lower difficulty I'm on. One shot from pretty much any enemy can nearly kill you...or just nick you, and there doesn't seem to be much reason for the differences, not range or if you were moving or not. Still, the game is loaded with ammo (and all guns use the same type), along with plenty of health, so its really not that difficult. Taking it easy though so I don't make myself sick with the herky-motion. Twin-stick controls I think are the best way to play these old games though, its even how I prefer to play the original Doom 1/2 games now.
Name: RetroMUD
System: PC (Portal GT client)
Status: Null
Currently: Levelling up my Fallen alt, trying to get my Psi main money to train.
A real oldie for me, and a classic MUD, though the player base has shrunk in recent years due to a good solid year or so of crashes and unstableness. The core of the game is still great, with numerous classes, lots of options as to how to build characters, and all around freedom to do what you want. The community is always great for the game, and half the fun is chatting with the good people there. I really can't review the game much more than that, especially since a lot of it is personal experience, and not many people play MUDs anymore. Still, if I'm not playing something else, I'm playing this, much easier to cram in an hour or so of farming now that you don't have to worry about putting your gear in boxes if you carry it around.
Labels:
action-adventure,
beyond good and evil,
fps,
mud,
pc,
ps2,
ps3,
quickie,
retromud,
rpg,
wolfenstein 3-d
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